Post Ideas
- Recipes
- Stereogram generation project in rust
- Finite Element Analysis from scratch (1d, 2d, 3d)
- Conway’s Game of Life
- General Machine Learning (going through PRML from scratch)
- Ray tracing and radiative transfer (in rust, modeled after
PBRT
)
- Physics and Differential Geometry
- Genetic Algorithms
- GPU computing in Rust/Julia
- Ising model simulations
- Random Sampling methods (including Metropolis-Hastings, Monte Carlo, Hamiltonian Monte Carlo, etc…) this could be a nice start
- Visualizing the Lie Derivative
- Visualizing the Covariant Derivative
- Differentials that show up in Classical mechanics, e.g. \(\delta\), \(\partial\), \(d\), \(\nabla\), etc…
- Interpretations of quantum mechanics. Leonard Susskind had an interesting point about the Many Worlds interpretation: How many worlds are generated when a state like \(\lvert \psi \rangle = \frac{\sqrt{3}}{2}\lvert 1 \rangle + \frac{1}{2}\lvert 2 \rangle\) is measured? 3 worlds with \(\lvert 1 \rangle\) and 1 world with \(\lvert 2 \rangle\)?
- Computed tomography
- Sterogram generation (this would be a fun rust project to start)